[Repair 2] (At the end of your turn, this Unit recovers the specified number of HP.)
[Once per Turn] When you pair a (Cyber-Newtype) Pilot with one of your blue Units, draw 1.
[Repair 2] (At the end of your turn, this Unit recovers the specified number of HP.)
[Once per Turn] When you pair a (Cyber-Newtype) Pilot with one of your blue Units, draw 1.